TEXELMATIC Automated Image Processing System

Biome library

Biome material library for game environments.

Browse complete terrain, prop, effects, and interface material systems, then reopen any biome for editing, 3D preview, or engine export.

Showing 1-3 of 3 biome groups.

Swamp Machinery 15 materials / 15 colours Swamp machinery Made by Rageypeep
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wood moss clay mud soil metal iron rust
Open biome
Ash-Covered Volcanic Fortress 15 materials / 15 colours Ash-covered volcanic fortress Made by Rageypeep
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stone rock brick clay metal iron lava wet
Open biome
Desert at Dusk 15 materials / 15 colours Desert at dusk Made by Guest
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wood stone rock clay sand desert metal gold
Open biome

Game environment collection

Explore complete biome palettes and material recipes.

Each saved biome is more than a colour palette: it is a connected environment system containing terrain, prop, effects, and interface recipes. Open one as a production starting point and adapt every material locally.

01

Browse complete biome systems

Search saved worlds by direction, colour, material role, creator, or community tags rather than starting every environment from zero.

02

Inspect variations and recipes

Compare related biome directions and reopen the selected set with all 15 material recipes available for inspection.

03

Adapt and export

Change colours, PBR response, prominence, and mask guidance, preview the scene, then export an engine package or specification sheet.

Practical questions

Before you start

What is stored in a biome library entry?

A biome entry includes source palette groups and 15 connected terrain, prop, effects, and UI material recipes with PBR and mask guidance.

Can I edit a saved biome?

Yes. Open it in the Biome Generator to edit individual materials, test variants, inspect the 3D scene, and create exports.

Can a biome material become a texture mask?

Yes. Select a material and send its colour and mask recipe to the Noise Generator or its surface direction to the PBR tool.

Can I create a variation without changing the saved entry?

Yes. Load the biome as a starting point, adjust or regenerate the working system, and save the new result separately when signed in.