BATCH PROCESSOR / FOLDER TO MATERIALS
Convert a folder of textures into PBR packs.
Stage multiple sources, review the manifest and exact point estimate, process each material, retry failures selectively, and download one production bundle.
PRODUCTION DETAILS
Built for repeatable material production.
- 01
Reference-led processing keeps source artwork central
- 02
Optional tileable and AI-guided passes
- 03
Per-file PBR retry avoids repeating successful texture work
- 04
Textures-only and complete material ZIP exports
REAL LOCAL PROCESS / SOURCE TO MAP SET
See what one image becomes.
The four outputs below are calculated in your browser from the exact source shown here. No mock output and no upload.
OPERATOR NOTES / FAQ
Questions before processing.
Can a batch mix image sizes?
Yes. Every source and its derived maps keep that file's own dimensions.
What happens when one file fails?
The remaining queue continues, and failed texture or PBR steps can be retried selectively.
Will I see the cost first?
Yes. The staged manifest shows the batch estimate before points are reserved.